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Super Vampire Ninja lands on the XO

[caption id="attachment_1428" align="alignleft" width="82" caption="Ready for vampires"]Ready for vampires[/caption]
Batovi Games Studio, a game development company headquartered in Montevideo and Buenos Aires, recently released a long mini-game,  Super Vampire Ninja Zero, for the XO. This is the most recent game being developed in parallel for the XO and the desktop PC.  Batovi has been around since 2005 and has recently begun expanding to new platforms.  It is great to see their handiwork running within Sugar. Bernie reports that SVNZ is currently a hit in Uruguay and Paraguay, as well as among ninjas. It may be the most polished XO game release since Sim City for the XO came out. Now if only their forces were combined... perhaps in Vampires Take Micropolis, Online Edition? Update: parents and teachers are often unhappy that their children play games.  No less Doom and SVNZ.  I sympathize with this.  I also remember how a love for games taught me how much you could do with a computer (and how that was my first impetus to program something -- how awesome to be able to make something it's fun to watch others play!).  This is part of the genius of Scratch - it combines the sharable joy of games and animations with an easy learning curve for discovering algorithms and techniques.

Comments

Vampire Hunter 12 (not verified) says: It looks like the vampires already got the first link in your post! March 15, 2010 at 5 pm

sj (not verified) says: So they did... but don't think that will save them for long. SVN is UNSTOPPABLE. Also, I love the fact that the default SVN Zero download has text in English but some cute monster names in Spanish. I wonder if I have to look harder to find the Spanish-only version. March 16, 2010 at 4 am

Bert (not verified) says: Unfortunately it is much slower on the XO-1.5 than the XO-1 :(
http://dev.laptop.org/ticket/10065
Might need to get them a testing machine ... March 16, 2010 at 6 am

Bert (not verified) says: And you should really fix that link in your post. March 16, 2010 at 6 am

Tomeu Vizoso (not verified) says: Anybody knows if this activity will be open sourced or if Rayuela/Ceibal will also invest in open source activities? March 22, 2010 at 12 pm

sj (not verified) says: Both good questions. As far as I know they haven't made any moves to open source it, and this is a teaser for a potential future line of games. Ceibal is investing in various types of tool and activity development, and started building a team devoted to this last fall; I hope that this work will be open source, but I haven't yet seen any published code. March 30, 2010 at 3 pm